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Houdini Experiments

Experiments and explorations in SideFx Houdini

Experimenting with procedural shaders in MaterialX in Karma XPU

Experimenting with procedural shaders in MaterialX in Karma XPU

Experiments with Vellum and Karma XPU

Experiments with Vellum and Karma XPU

Experiments with Tangent Fields in Houdini (1)

Experiments with Tangent Fields in Houdini (1)

(2)

(2)

(3)

(3)

Voronoi Fracture and Dispersion

Simple Canyon

Simple Canyon

Transferring animated attributes from Houdini to Blender using Alembic. Encoding values in position data.

Raycasting in Vex

Experimenting with MOPs